![]() ![]() This refers to when two players fire at each other and, seemingly, both die at the same time. ![]() We’ve addressed the so-called “Kill trading”. Fixed a minor crash that could occur when bringing up the scoreboard.ĭICE also mentioned that they adressed another Netcode problem, the so called kill trading problem: Fixed driver version not being properly detected on NVidia Optimus systems. Disabled DirectX 11.1 on NVidia cards that have outdated drivers. Made NVidia 331.82 or later driver versions mandatory for all players. Fix for the game mode specific ribbons being counted twice in the multiplayer progression. Fix for players getting stuck in the kill camera after being revived. Fix for players getting stuck in the revive screen after being killed. Fix for a Defuse bug where none of the teams would win a round by letting the timer run out. Fixed the instance where players suddenly would transition into Spectator Mode while playing the Defuse game mode. Fix for graphical flickering appearing on terrain. Fix for player tags not always showing when needed to, resulting in players shooting team members. Fix for an issue where 4x the damage from a vehicle’s minigun would be applied to the chest when a player had the Defense specialization equipped. Fixed one of the issues related to the so-called “Netcode” (see below for details). While these indeed should be deadly, they were never designed for “roadkilling” opponents. ![]() Fix for the SUAV (introduced in the China Rising expansion pack) not exploding when hitting enemy soldiers. ![]() This should eliminate most of the problems relating to this. Fix for a crash that would cause the game to stall, resulting in a sound loop. DICE just released another Battlefield 4 update for the PC version. ![]()
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